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DTSTAMP:20260810T071845Z
DESCRIPTION:Click for Latest Location Information: http://edw2023fall.datav
 ersity.net/sessionPop.cfm?confid=157&proposalid=14481\nData literacy has be
 come crucial for professionals across industries, and&nbsp;game-based learn
 ing, as an example of serious games methodology, offers an engaging solutio
 n to level up these skills in organizations. This presentation delves into 
 the effective use of game-based learning solutions to enhance data literacy
  in an organization\n\nWe will showcase an interactive video game that simu
 lates a real-world challenge, guiding players to understand the importance 
 of data as a corporate asset and comprehend its economic impact. This hands
 -on example illustrates how game-based learning can effectively spread data
  management culture within organizations.\n\nKey takeaways from this presen
 tation include:\n\n
 Experiencing a serious game application for data management discipline, fos
 tering a data-driven culture in companies.\n
 Understanding the methodology to transform any business-related content int
 o an engaging serious game experience.\n
 Lessons learned from diverse industries that have successfully implemented 
 game-based learning solutions.\n
 Understanding how to apply the same methodology using different tools to ad
 dress unique organizational needs.\n\n
DTSTART:20230920T134500
SUMMARY:Game-Based Solutions to Level-Up Data Literacy in Our Organizations
DTEND:20230920T142959
LOCATION: See Description
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